public PlayerShipIndex(Position var1, SpriteAnimeData var2, Position var3, int var4, PlayerShipAction var5, PlayerShot var6, PlayerShot var7, int var8, int var9, int var10, int var11) {
super(var1, var2, var3, var4);
this.psaAction = var5;
this.psNomal = var6;
this.psHoming = var7;
this.nColor = var8;
this.nPower = var9;
this.nBom = var10;
this.nReflect = var11;
}
public void action() {
this.psaAction.action(this);
}
public void setPlayerShipAction(PlayerShipAction var1) {